A richly detailed forest environment created by Inviox artists

Welcome toInviox Institute

Train with the international artists and developers behind Inviox Studios. Small cohorts, live production practice, and direct mentorship for your path into games.

The Learning Model

Every week combines live teaching, instructor critique, independent production, and portfolio direction. Students do not simply watch content; they make work, receive feedback, and revise it.

Applied research

Inviox research begins with questions that can be tested. Each programme defines a comparison, builds a working prototype, measures human or production outcomes, and publishes limitations without presenting an idea as a completed discovery.

Inviox concept research for a cinematic interactive world
03defined research questions
03documented study protocols
01standard: publish the limitations
01

AI & Procedural Systems

Can procedural assistance expand a world without weakening authorship, traceability, or runtime performance?

PRODUCTION · SYSTEMS · EVIDENCE
02

The Science of Digital Presence

Which sensory and behavioural conditions make a person respond to a virtual environment as a real place?

PERCEPTION · AUDIO · EMBODIMENT
03

Living Virtual Environments

Can a virtual place carry visible history and become more meaningful because it remembers what happened there?

TIME · MEMORY · PLACE

Industry partnerships

Work with us across education, talent, and applied R&D.

Explore our clear process for industry briefs, expert critiques, portfolio reviews, and talent discovery.

Open partnership page

Academic calendar

Cohorts follow a clear production rhythm with onboarding, critique milestones, portfolio juries, and a final showcase.

01Priority applications close
02Portfolio placement interviews
03Orientation week begins
04Live classes begin
05Six-month portfolio jury
A detailed character artwork produced by an Inviox artist
INVIOX STUDIOS · PRODUCTION STUDY 04

How you learn

Every cohort is capped at 15. Your instructors know your work, your goals, and where your next breakthrough needs to happen.

01

Live, two-hour classes

Join your class on weekdays for demonstrations, guided production, and direct critique.

02

One private hour, every month

A focused 1:1 for portfolio review, career direction, or a technical problem unique to you.

03

30-minute growth review

Set personal milestones, review progress, and keep your learning plan honest and achievable.

04

A professional final portfolio

Graduate with work shaped, presented, and reviewed to current studio expectations.

Inviox at a glance

Small classes, live teaching, and regular individual direction. The Inviox model is deliberately limited in scale so every student’s work is seen and their progress can be followed.

A cinematic real-time environment created within the Inviox production networkInviox production network · Real-time environment study
15Maximum students per classEnough room for direct critique and individual follow-through.
2Live teaching hours each class dayDemonstration, production, and feedback happen in real time.
1:1Individual mentor session every monthPersonal direction for portfolio, technical problems, and career decisions.
06Professional certificate disciplinesFocused paths across art, technology, design, audio, and production.
Cinematic game artwork by Inviox Studios

Industry-led learning

Inviox Institute brings the international production network of Inviox Studios into a focused online classroom for Turkey and the wider region. Learn from artists, designers, developers, and producers who understand modern AAA expectations because they work inside them.

Global perspective

Mentors and production experience spanning a distributed international network.

Local access

A schedule and price model designed to make high-level training reachable from Turkey.

Current practice

Curriculum shaped by real workflows, tools, feedback loops, and hiring expectations.

Career pathways

Long-form students receive structured career support shaped around the standards of contemporary AAA production. Progress is reviewed through attendance, craft, collaboration, and portfolio readiness.

01Three-year studio pathway

Inviox Studios junior route

Eligible graduates who complete three continuous years, meet attendance, performance, and conduct standards, and pass a final portfolio review receive a conditional Junior role offer or paid project placement with Inviox Studios, subject to role availability and right-to-work requirements.

Talk to admissions
02Two-year career support

Internship and interview preparation

Students who complete two continuous years receive portfolio matching, interview practice, internship-search support, and introductions to relevant studios where opportunities are available. External interviews, internships, and employment are not guaranteed.

Talk to admissions

Built around the tools used in modern production.

Curricula are organized around real-time engines, procedural workflows, DCC tools, and interactive audio systems used across contemporary game development.

UNREAL ENGINEUNITYHOUDINIAUTODESK MAYAWWISEFMOD

Technology marks identify tools taught in the curriculum and do not indicate sponsorship or partnership.

Admissions

You do not need to pause university or wait for the perfect moment. Admissions places each learner by current ability, weekly availability, and the body of work they want to build.

Mentors & faculty

The Institute’s academic approach is developed in close connection with the international leadership and production network of Inviox Studios. Teaching appointments are announced separately for each program and cohort.

Olav Persson, Executive Director
Executive Director

Olav Persson

Contributes nearly two decades of AAA leadership experience across globally recognised franchises, connecting classroom expectations with studio reality.

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Mark Bamber, General Partner, ICV
General Partner, ICV

Mark Bamber

Adds an external strategic perspective on creative companies, commercial readiness, and how specialist teams build durable international businesses.

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Murat Yasin, Senior Audio Designer
Senior Audio Designer

Murat Yasin

Connects original composition and sound design with dynamic audio systems, FMOD implementation, iteration, and production-ready game audio.

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Recep Berkmert Denizciler, Senior Unreal Engine Developer
Senior Unreal Engine Developer

Recep Berkmert Denizciler

Brings senior Unreal Engine experience across gameplay systems, tools, technical problem-solving, testing, and production delivery.

View profile

Leadership names and roles reflect the current corporate information published by Inviox Studios.

Questions

Are the classes fully online?

Yes. Classes are live and online, so you learn with your cohort and instructor in real time.

Do I need professional experience?

No. Each applicant is placed according to current skill, goals, and portfolio. Some tracks begin at foundation level.

Is this a university degree?

Inviox Institute programs are professional certificate programs focused on industry skills and portfolio outcomes, not university degrees.

Will my monthly price change?

No. The monthly tuition in your signed student agreement stays fixed until that term ends.

What happens in the 1:1 session?

You can use it for portfolio critique, career planning, production feedback, or a technical challenge specific to your work.

Contact

Admissions can review your goals before you apply. Choose a subject or write to the institute directly; your email opens addressed to the Inviox Studios team.

Student portfolio

Selected outcomes and production studies from the Inviox creative ecosystem. The first student showcase will expand with each graduating cohort.

Moon Priest — Character Art
Character Art

Moon Priest

Ashen Ruins — Environment Art
Environment Art

Ashen Ruins

First Contact — Concept Art
Concept Art

First Contact

The Gatherer — Creature Art
Creature Art

The Gatherer

Living Forest — World Building
World Building

Living Forest

Real-time Study — Technical Art
Technical Art

Real-time Study